A prototype of a BMX freestyle/trick biking game
|Graphics/Rendering Engine||Hand-made graphics (made with Pygame)|
|Game Engine||Hand-made game engine (built from engine used in Falldown x64)|
What it Looks Like
- Hand-made vector/matrix math classes
- Hand-written model/view transformations
- When working on this project, I reached a point where I felt that I was spending too much time writing "rendering engine" code.
- Once the prospect of writing my own clipping/culling algorithm became a real possibility, I stopped. :-D
- I plan to develop this project more fully, using a ready-made engine.
Where to Get It
- Source code: Github